World Wind 1.3.5 released

I’m not sure where to start on this one, tons of fixes and improvements have been made, most casual users probably won’t notice much difference between this and 1.3.4, but Chris has been listening to the community and adding all those ‘little’ features we have asked for. Most people should at least notice a speed increase as the terrain engine from Punt (a World Wind fork) has been backported and optimized, and add-on developers will love the new screen overlay feature which, using widgets, allows rendering of legends for scientific layers, oh and now icons in add-ons can also use a uri instead of just local images.

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